Playing the game: performance in digital game audiences
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Crawford, G and Rutter, J 2007, 'Playing the game: performance in digital game audiences' , in: Fandom: identities and communities in a mediated world , New York University Press, New York, USA, pp. 271-281.
Full text not available from this repository. (Request a copy)| Item Type: | Book Section |
|---|---|
| Editors: | Gray, JA, Sandvoss, C and Harrington, CL |
| Themes: | Subjects / Themes > Q Science > QA Mathematics > QA075 Electronic computers. Computer science Subjects / Themes > H Social Sciences > HM Sociology Subjects outside of the University Themes |
| Schools: | Colleges and Schools > College of Arts & Social Sciences > School of Humanities, Languages & Social Sciences > Centre for Social Research (CSR. Salford) Colleges and Schools > College of Arts & Social Sciences Colleges and Schools > College of Arts & Social Sciences > School of Humanities, Languages & Social Sciences |
| Publisher: | New York University Press |
| Refereed: | Yes |
| ISBN: | 9780814731819 |
| Depositing User: | H Kenna |
| Date Deposited: | 03 Feb 2009 09:59 |
| Last Modified: | 27 Sep 2011 12:18 |
| URI: | http://usir.salford.ac.uk/id/eprint/1451 |
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