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Factors influencing flow of object focussed collaboration in collaborative virtual environments

Otto, O, Heldal, I, Wolff, R and Roberts, DJ 2006, 'Factors influencing flow of object focussed collaboration in collaborative virtual environments' , Virtual Reality, 10 (2) , pp. 119-133.

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Abstract

Creativity is believed to be helped by an uncluttered state of mind known as flow and as the trend grows towards less immersive displays to produce an uncluttered workplace, we ask the question “Does immersion matter to the flow of distributed group work?”. The aim of this work is to study the impact of level of immersion on workflow and presence during object focussed distributed group work, and to discuss the relevance of these and other factors to supporting flow and creativity. This is approached through a comprehensive literature survey and significant new results. The study attempts to introduce a breadth of factors and relationships as opposed to proving a hypothesis and thus takes a wide qualitative rather than deep quantitative approach to testing and analysis.

Item Type: Article
Themes: Subjects / Themes > Q Science > QA Mathematics > QA075 Electronic computers. Computer science > QA076 Computer software
Subjects outside of the University Themes
Schools: Colleges and Schools > College of Science & Technology
Colleges and Schools > College of Science & Technology > School of Computing, Science and Engineering
Colleges and Schools > College of Science & Technology > School of Computing, Science and Engineering > Virtual Environments & Future Media Research Centre
Journal or Publication Title: Virtual Reality
Publisher: Springer Verlag
Refereed: Yes
ISSN: 13594338
Depositing User: H Kenna
Date Deposited: 07 Jan 2009 11:15
Last Modified: 20 Aug 2013 16:51
URI: http://usir.salford.ac.uk/id/eprint/933

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