Crawford, G ORCID: https://orcid.org/0000-0002-7499-3864
2005,
'Digital gaming, sport and gender'
, Leisure Studies, 24 (3)
, pp. 259-270.
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Abstract
This paper has developed out of ongoing research into the associated patterns of sport and digital gaming interests and participation. Specifically here this paper presents the major findings of a questionnaire based survey distributed to undergraduate students at Sheffield’s two universities, and a number of follow up interviews. In particular, this research finds no evidence to suggest that participating in digital gaming can have a negative affect on levels of sport participation. Moreover, it argues that for some digital gaming may increase individual’s interest and knowledge of sport, and can prove for many a popular source of conversation which can cross-cut and inform conversations on sport. However, contrary to many previous studies, this research indicates that there continues to be distinct gender differences in gaming patterns.
Item Type: | Article |
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Themes: | Subjects / Themes > H Social Sciences > HM Sociology Subjects outside of the University Themes |
Schools: | Schools > School of Health and Society Schools > School of Health and Society > Centre for Applied Research in Health, Welfare and Policy |
Journal or Publication Title: | Leisure Studies |
Publisher: | Taylor & Francis |
Refereed: | Yes |
ISSN: | 0261-4367 |
Depositing User: | G Crawford |
Date Deposited: | 23 Dec 2009 09:13 |
Last Modified: | 16 Feb 2022 09:07 |
URI: | http://usir.salford.ac.uk/id/eprint/2715 |
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