Sounds shadowing agents generating audible features from emergent behaviors

Choi, I ORCID: and Bargar, R 2014, 'Sounds shadowing agents generating audible features from emergent behaviors' , in: Artificial Life , MIT Press, Cambridge, pp. 941-948.

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Data from an interactive simulation of dynamic agents’ social behavior is applied to the control of procedural sound synthesis. Sound is generated dynamically in parallel with visualization and presented in an interactive system where the simulation is playable. We discuss computational models for simulation and for procedural sound generation. Methods for extracting data from agents’ behavior are applied to generate interactive sound control data. Procedural Sound Design Patterns for interactive sound are introduced with guidelines for user engagement. To illustrate the approach two sound design patterns are contrasted: (1) rendering a separate sound source for each agent, and (2) extracting swarm features from the collective behaviors of many agents to control a shared sound source.

Item Type: Book Section
Editors: Sayama, H, Rieffel, J, Rishi, S and Libson, H
Schools: Schools > School of Arts & Media
Publisher: MIT Press
ISBN: 9780262326216
Related URLs:
Depositing User: I Choi
Date Deposited: 17 May 2017 13:33
Last Modified: 28 Aug 2021 16:09

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