Home
Research
Use The Library
Resources
Get help
Archives
About Us
Tell us
A-Z
University of Salford
Staff
Students
Library
Press
Home
Research
Use The Library
Resources
Get help
Archives
About Us
Tell us
A-Z
Repository home
Search
Browse
Author
Division
Year
Funder
Journal
Login
Repository Statistics
Contact us
Find out more
G Crawford
Contact
My Most Viewed
My Latest
[+]
[-]
Contact
Name:
G Crawford
Email:
G.Crawford@salford.ac.uk
Department:
School of Health & Society
profile_image:
My Most Viewed
#
Item title
1.
Forget the magic circle (or towards a sociology of video games)
1874
6449
2.
Introducing cultural studies, second edition
941
3.
Is it in the Game? Reconsidering play spaces, game definitions, theming and sports videogames
916
1238
4.
The social and cultural significance of online gaming
660
1
5.
Is there an app for that? A case study of the potentials and limitations of the participatory turn and networked publics for classical music audience engagement
651
835
6.
The imperial war museum’s social interpretation project
551
1100
7.
Introducing cultural studies (2nd edition)
499
8.
Pulse: The London symphony orchestra students mobile project
471
672
9.
Branded app implementation at the London symphony orchestra
463
239
10.
Digital and media technologies: A review of infrastructure needs for leading edge research in the United Kingdom
445
1623
My Latest
Lawrence, S
and
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
2022,
'Towards a digital football studies : current trends and future directions for football cultures research in the post-Covid-19 moment'
, Leisure Studies,
41
(1) , pp. 56-69.
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
,
Fenton, A
ORCID: https://orcid.org/0000-0001-6102-6288
,
Chadwick, S
and
Lawrence, S
2021,
'‘All avatars aren’t we’: football and the experience of football-themed digital content during a global pandemic'
, International Review for the Sociology of Sport .
Muriel, D
and
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
2020,
'Video games and agency in contemporary society'
, Games and Culture,
15
(2) , pp. 138-157.
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
,
Muriel, D
and
Conway, S
2019,
'A feel for the game : exploring gaming 'experience' through the case of sports-themed video games'
, Convergence: The International Journal of Research into New Media Technologies,
25
(5-6) , pp. 937-952.
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
and
Hancock, DR
ORCID: https://orcid.org/0000-0002-3925-1814
2019,
Cosplay & the art of play : exploring sub-culture through art
, Leisure Studies in a Global Era , Palgrave Macmillan, London.
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
and
Hancock, DR
ORCID: https://orcid.org/0000-0002-3925-1814
2018,
'Urban poachers : cosplay, playful cultures, and the appropriation of urban space'
, Journal of Fandom Studies,
6
(3) , pp. 301-318.
Lawrence, S
and
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
2018,
'Football 2.0? The (un)changing nature of football and its possible futures'
, in:
Digital Football Cultures: Fandom, Identities and Resistance
, Routledge, London.
Lawrence, S
and
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
2018,
'The hyperdigitalization of football cultures'
, in:
Digital Football Cultures: Fandom, Identities and Resistance
, Routledge, London.
Light, BA
ORCID: https://orcid.org/0000-0002-0038-8979
,
Bagnall, G
ORCID: https://orcid.org/0000-0002-9870-9290
,
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
and
Gosling, VK
ORCID: https://orcid.org/0000-0001-7404-1110
2018,
'The material role of digital media in connecting with, within, and beyond museums'
, Convergence: The International Journal of Research into New Media Technologies,
24
(4) , pp. 407-423.
Crawford, G
ORCID: https://orcid.org/0000-0002-7499-3864
,
MacCallum-Stewart, E
and
Ruffino, P
2018,
'British digital game studies'
, ToDiGRA: Transactions of the Digital Games Research Association,
3
(3) , pp. 1-11.