Items where Salford Author is "Hiriart, Juan"

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Number of items: 10.

Article

Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2019, 'Andrew Reinhard. 2018. Archaeogaming: an introduction to archaeology in and of video games' , Antiquity, 93 (368) , pp. 551-553.
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Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2016, 'Surviving the Middle Ages : notes on crafting gameplay for a digital historical game' , The SAA Archaeological Record, 16 (5) , pp. 34-37.
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Book Section

Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2019, 'Designing and using digital games as historical learning contexts for primary school classrooms' , in: Historia Ludens : The Playing Historian , Routledge Approaches to History , Taylor & Francis Ltd, London, United Kingdom, pp. 37-53.
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Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2018, 'Playing with taskscapes : representing medieval life through video games technologies' , in: The Middle Ages in Modern Culture: History and Authenticity in Contemporary Medievalism , I.B. Tauris (Bloomsbury). (Submitted)
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Conference or Workshop Item

Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2020, How to be a “good” Anglo-Saxon : designing and using historical videogames in primary schools , in: Communicating the Past in the Digital Age Proceedings of the International Conference on Digital Methods in Teaching and Learning in Archaeology (12th-13th October 2018), 12th-13th October 2018, University of Cologne.
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Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2018, The game of making an archaeology game : proposing a design framework for historical game design , in: Computer Applications and Quantitative Methods in Archaeology (CAA) International Conference, 19-23 March 2018, Tübingen, Germany.
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Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2018, Bringing things to life : understanding everyday life through the procedural representation of material culture in historical video games , in: PLAY/PAUSE Symposium, 24th January 2018, University of Birmingham, Birmingham.
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Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2017, Designing and using game environments as historical learning contexts , in: Computer Applications and Quantitative Methods in Archaeology Conference (CAA 2017), 14-16 March 2017, Georgia State University, Atlanta, GA, USA.
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Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2016, Can we build it? Using experimental prototyping and iterative development for historical game design , in: DIGRA and FDG First Joint International Conference, 1-6 August 2016, Dundee, Scotland.
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Thesis

Hiriart, JFV ORCID: https://orcid.org/0000-0002-3022-684X 2019, Gaming the past : designing and using digital games as historical learning contexts , PhD thesis, University of Salford.
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This list was generated on Mon Feb 24 01:16:56 2020 UTC.