Identifying virtual 3D geometric shapes with a vibrotactile glove

Martinez, J, Garcia Jimenez, AS, Oliver, M, Molina, JP and Gonzalez, P 2016, 'Identifying virtual 3D geometric shapes with a vibrotactile glove' , IEEE Computer Graphics and Applications, 36 (1) , pp. 42-51.

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The emergence of off-screen interaction devices is bringing the field of virtual reality to a broad range of applications where virtual objects can be manipulated without the use of traditional peripherals. However, to facilitate object interaction, other stimuli such as haptic feedback are necessary to improve the user experience. To enable the identification of virtual 3D objects without visual feedback, a haptic display based on a vibrotactile glove and multiple points of contact gives users an enhanced sensation of touching a virtual object with their hands. Experimental results demonstrate the capacity of this technology in practical applications.

Item Type: Article
Schools: Schools > School of the Built Environment
Journal or Publication Title: IEEE Computer Graphics and Applications
Publisher: IEEE
ISSN: 0272-1716
Depositing User: USIR Admin
Date Deposited: 04 Nov 2016 14:02
Last Modified: 27 Aug 2021 20:33

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